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AI Insights · Timothy · January 2022

Top 5 Idler Games in Australia Q4 2021 Performance

Discover the performance trends of the top 5 Idler Games in Australia for Q4 2021, featuring weekly downloads, revenue, and active user statistics from Sensor Tower.

Top 5 Idler Games in Australia Q4 2021 Performance

The fourth quarter of 2021 showcased significant trends for the top 5 Idler Games in Australia. Here’s an overview of the performance metrics for these popular apps, as provided by Sensor Tower.

Stone Miner, published by ZPLAY (HK) TECHNOLOGY CO., LIMITED, saw a notable decline in weekly downloads, starting at around 36K in late September and tapering off to about 8K by the end of December. Weekly revenue peaked at approximately $3.4K at the end of September but gradually declined to $545 in mid-December before seeing a slight rise to $1.2K by the end of the year. The app’s weekly active users also experienced a downward trend, decreasing from around 67K in late September to about 19K by the end of December.

Voodoo's Moon Pioneer experienced a significant spike in weekly downloads, reaching a peak of 42.6K in late October before steadily declining to around 3.5K by the end of December. Weekly revenue showed a gradual increase, peaking at $399 in late October, and then fluctuating around $150-$200 towards the end of the quarter. Weekly active users peaked at around 55K in late October and then saw a decline to about 9.8K by the end of December.

Egg, Inc. from Auxbrain, Inc. maintained a relatively stable performance throughout the quarter. Weekly downloads ranged from about 4K to 12.5K, with a noticeable peak in late December. Weekly revenue remained consistent, averaging around $9K to $12K, with a peak of $12.5K in late December. Weekly active users fluctuated between 70K and 80K, maintaining a steady user base throughout the quarter.

My Little Universe, published by SayGames LTD, showed a remarkable increase in weekly downloads, from just 445 in mid-October to over 10K by the end of December. The app’s weekly revenue saw a significant rise starting in mid-November, peaking at $6.2K in late November, and then fluctuating around $3.5K to $5.5K towards the end of the year. Weekly active users increased substantially, from 370 in mid-October to over 21K by the end of December.

Finally, Idle Lumber Empire - Wood Game by AppQuantum Publishing Ltd displayed robust growth in weekly revenue, starting at $6.2K in late September and reaching $28.4K by the end of December. Weekly downloads also saw an upward trend, starting at around 5.7K and increasing to over 10.5K by the end of the quarter. Weekly active users grew from around 11K in late September to approximately 17.7K by the end of December.

These insights into the performance of top Idler Games in Australia for Q4 2021 highlight the dynamic trends in downloads, revenue, and user engagement. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022